在Redis中的LRU算法 <https://www.cnblogs.com/linxiyue/p/10945216.html>文中说到,LRU
有一个缺陷,在如下情况下: <https://www.cnblogs.com/linxiyue/p/10955533.html#redis中的lfu算法>
~~~~~A~~~~~A~~~~~A~~~~A~~~~~A~~~~~A~~| ~~B~~B~~B~~B~~B~~B~~B~~B~~B~~B~~B~~B~|
~~~~~~~~~~C~~~~~~~~~C~~~~~~~~~C~~~~~~| ~~~~~D~~~~~~~~~~D~~~~~~~~~D~~~~~~~~~D|
会将数据D误认为将来最有可能被访问到的数据。

Redis作者曾想改进LRU算法,但发现Redis的LRU算法受制于随机采样数maxmemory_samples,在maxmemory_samples
等于10的情况下已经很接近于理想的LRU算法性能,也就是说,LRU算法本身已经很难再进一步了。

于是,将思路回到原点,淘汰算法的本意是保留那些将来最有可能被再次访问的数据,而LRU
算法只是预测最近被访问的数据将来最有可能被访问到。我们可以转变思路,采用一种LFU(Least Frequently Used)
算法,也就是最频繁被访问的数据将来最有可能被访问到。在上面的情况中,根据访问频繁情况,可以确定保留优先级:B>A>C=D。

<https://www.cnblogs.com/linxiyue/p/10955533.html#redis中的lfu思路>Redis中的LFU思路

在LFU算法中,可以为每个key维护一个计数器。每次key被访问的时候,计数器增大。计数器越大,可以约等于访问越频繁。

上述简单算法存在两个问题:

* 在LRU算法中可以维护一个双向链表,然后简单的把被访问的节点移至链表开头,但在LFU
中是不可行的,节点要严格按照计数器进行排序,新增节点或者更新节点位置时,时间复杂度可能达到O(N)。
* 只是简单的增加计数器的方法并不完美。访问模式是会频繁变化的,一段时间内频繁访问的key一段时间之后可能会很少被访问到,只增加计数器并不能体现这种趋势。
第一个问题很好解决,可以借鉴LRU
实现的经验,维护一个待淘汰key的pool。第二个问题的解决办法是,记录key最后一个被访问的时间,然后随着时间推移,降低计数器。

Redis对象的结构如下:
typedef struct redisObject { unsigned type:4; unsigned encoding:4; unsigned
lru:LRU_BITS;/* LRU time (relative to global lru_clock) or * LFU data (least
significant 8 bits frequency * and most significant 16 bits access time). */
int refcount; void *ptr; } robj;
在LRU算法中,24 bits的lru是用来记录LRU time的,在LFU中也可以使用这个字段,不过是分成16 bits与8 bits使用:
16 bits 8 bits +----------------+--------+ + Last decr time | LOG_C |
+----------------+--------+
高16 bits用来记录最近一次计数器降低的时间ldt,单位是分钟,低8 bits记录计数器数值counter。

<https://www.cnblogs.com/linxiyue/p/10955533.html#lfu配置>LFU配置

Redis4.0之后为maxmemory_policy淘汰策略添加了两个LFU模式:

* volatile-lfu:对有过期时间的key采用LFU淘汰算法
* allkeys-lfu:对全部key采用LFU淘汰算法
还有2个配置可以调整LFU算法:
lfu-log-factor 10 lfu-decay-time 1
lfu-log-factor可以调整计数器counter的增长速度,lfu-log-factor越大,counter增长的越慢。

lfu-decay-time是一个以分钟为单位的数值,可以调整counter的减少速度

<https://www.cnblogs.com/linxiyue/p/10955533.html#源码实现>源码实现

在lookupKey <https://github.com/antirez/redis/blob/5.0/src/db.c#L55>中:
robj *lookupKey(redisDb *db, robj *key, int flags) { dictEntry *de = dictFind
(db->dict,key->ptr); if (de) { robj *val = dictGetVal(de); /* Update the access
time for the ageing algorithm. * Don't do it if we have a saving child, as
this will trigger * a copy on write madness. */ if (server.rdb_child_pid == -1
&& server.aof_child_pid == -1 && !(flags & LOOKUP_NOTOUCH)) { if (server.
maxmemory_policy & MAXMEMORY_FLAG_LFU) { updateLFU(val); } else { val->lru =
LRU_CLOCK(); } } return val; } else { return NULL; } }
当采用LFU策略时,updateLFU
<https://github.com/antirez/redis/blob/unstable/src/db.c#L46>更新lru:
/* Update LFU when an object is accessed. * Firstly, decrement the counter if
the decrement time is reached. * Then logarithmically increment the counter,
and update the access time.*/ void updateLFU(robj *val) { unsigned long counter
=LFUDecrAndReturn(val); counter = LFULogIncr(counter); val->lru = (
LFUGetTimeInMinutes()<<8) | counter; }
<https://www.cnblogs.com/linxiyue/p/10955533.html#降低lfudecrandreturn>
降低LFUDecrAndReturn

首先,LFUDecrAndReturn
<https://github.com/antirez/redis/blob/unstable/src/evict.c#L335>对counter进行减少操作:
/* If the object decrement time is reached decrement the LFU counter but * do
not update LFU fields of the object, we update the access time * and counter
in an explicit way when the object is really accessed. * And we will times
halve the counter according to the times of * elapsed time than
server.lfu_decay_time. * Return the object frequency counter. * * This
function is used in order to scan the dataset for the best object * to fit: as
we check for the candidate, we incrementally decrement the * counter of the
scanned objects if needed.*/ unsigned long LFUDecrAndReturn(robj *o) { unsigned
long ldt = o->lru >> 8; unsigned long counter = o->lru & 255; unsigned long
num_periods = server.lfu_decay_time ? LFUTimeElapsed(ldt) / server.
lfu_decay_time : 0; if (num_periods) counter = (num_periods > counter) ? 0 :
counter - num_periods;return counter; }
函数首先取得高16 bits的最近降低时间ldt与低8 bits的计数器counter,然后根据配置的lfu_decay_time计算应该降低多少。

LFUTimeElapsed用来计算当前时间与ldt的差值:
/* Return the current time in minutes, just taking the least significant * 16
bits. The returned time is suitable to be stored as LDT (last decrement *
time) for the LFU implementation.*/ unsigned long LFUGetTimeInMinutes(void) {
return (server.unixtime/60) & 65535; } /* Given an object last access time,
compute the minimum number of minutes * that elapsed since the last access.
Handle overflow (ldt greater than * the current 16 bits minutes time)
considering the time as wrapping * exactly once. */ unsigned long
LFUTimeElapsed(unsigned long ldt) { unsigned long now = LFUGetTimeInMinutes();
if (now >= ldt) return now-ldt; return 65535-ldt+now; }
具体是当前时间转化成分钟数后取低16 bits,然后计算与ldt的差值now-ldt。当ldt > now时,默认为过了一个周期(16
bits,最大65535),取值65535-ldt+now。

然后用差值与配置lfu_decay_time相除,LFUTimeElapsed(ldt) / server.lfu_decay_time,已过去n个
lfu_decay_time,则将counter减少n,counter - num_periods。

<https://www.cnblogs.com/linxiyue/p/10955533.html#增长lfulogincr>增长LFULogIncr

增长函数LFULogIncr如下:
/* Logarithmically increment a counter. The greater is the current counter
value * the less likely is that it gets really implemented. Saturate it at 255.
*/ uint8_t LFULogIncr(uint8_t counter) { if (counter == 255) return 255; double
r = (double)rand()/RAND_MAX; double baseval = counter - LFU_INIT_VAL; if
(baseval <0) baseval = 0; double p = 1.0/(baseval*server.lfu_log_factor+1); if
(r < p) counter++;return counter; }
counter并不是简单的访问一次就+1,而是采用了一个0-1之间的p因子控制增长。counter最大值为255。取一个0-1之间的随机数r与p比较,当r<p
时,才增加counter,这和比特币中控制产出的策略类似。p取决于当前counter值与lfu_log_factor因子,counter值与
lfu_log_factor因子越大,p越小,r<p的概率也越小,counter增长的概率也就越小。增长情况如下:
+--------+------------+------------+------------+------------+------------+ |
factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits |
+--------+------------+------------+------------+------------+------------+ | 0
| 104 | 255 | 255 | 255 | 255 |
+--------+------------+------------+------------+------------+------------+ | 1
| 18 | 49 | 255 | 255 | 255 |
+--------+------------+------------+------------+------------+------------+ |
10 | 10 | 18 | 142 | 255 | 255 |
+--------+------------+------------+------------+------------+------------+ |
100 | 8 | 11 | 49 | 143 | 255 |
+--------+------------+------------+------------+------------+------------+
可见counter增长与访问次数呈现对数增长的趋势,随着访问次数越来越大,counter增长的越来越慢。

<https://www.cnblogs.com/linxiyue/p/10955533.html#新生key策略>新生key策略

另外一个问题是,当创建新对象的时候,对象的counter如果为0,很容易就会被淘汰掉,还需要为新生key设置一个初始counter,createObject
<https://github.com/antirez/redis/blob/unstable/src/object.c#L41>:
robj *createObject(int type, void *ptr) { robj *o = zmalloc(sizeof(*o));
o->type = type; o->encoding = OBJ_ENCODING_RAW; o->ptr = ptr; o->refcount = 1;
/* Set the LRU to the current lruclock (minutes resolution), or * alternatively
the LFU counter. */ if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) { o->lru
= (LFUGetTimeInMinutes()<<8) | LFU_INIT_VAL; } else { o->lru = LRU_CLOCK(); }
return o; }
counter会被初始化为LFU_INIT_VAL,默认5。

<https://www.cnblogs.com/linxiyue/p/10955533.html#pool>pool

pool算法就与LRU算法一致了:
if (server.maxmemory_policy & (MAXMEMORY_FLAG_LRU|MAXMEMORY_FLAG_LFU) ||
server.maxmemory_policy == MAXMEMORY_VOLATILE_TTL)
计算idle时有所不同:
} else if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) { /* When we use an
LRU policy, we sort the keys by idle time * so that we expire keys starting
from greater idle time. * However when the policy is an LFU one, we have a
frequency * estimation, and we want to evict keys with lower frequency *
first. So inside the pool we put objects using the inverted * frequency
subtracting the actual frequency to the maximum * frequency of 255. */ idle =
255-LFUDecrAndReturn(o);
使用了255-LFUDecrAndReturn(o)当做排序的依据。

<https://www.cnblogs.com/linxiyue/p/10955533.html#参考链接>参考链接

* Random notes on improving the Redis LRU algorithm
<http://antirez.com/news/109>
* Using Redis as an LRU cache <https://redis.io/topics/lru-cache>

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